
By day
Marrowgate High
Classes, lunch, and afternoons that are yours: will you study at the Save Point café? Catch a rock band at the Low Tide? Train for combat with your tutor? Or go home early, reassure your family, and call it rest? You make the decisions, but every choice has consequences. Deb's mood, her fatigue after patrols against the creatures: they will all have an effect. This semester becomes your entire campaign.
- Pick your outfit of the day, manage your pocket money, complete your bestiary, handle even your grades!
- Interact through nearly 1,400 possible game scenes
- Fight situations drawn from random decks, or shaped by your choices
- A branching story of more than 500,000 words
- Mood, Fatigue, Cover, Popularity and Respect, shifting with what you do















